Matt Porter
The Past, Present, and Future of Iconic Game Developer Team17
The British institution has an amazing track record of putting out innovative indie games.
Burn Bright, Burn Brief: On the Fleeting Fame of eSports Stars
Going professional is a dream for many gamers, but the risk of burning out is a very real one, with few players making it to their mid 20s.
‘World of Warcraft’ Continues to Thrive, But I Miss Blizzard’s Storytelling Magic
As the MMORPG got bigger, so its once-fascinating story got lost to the demands of online play.
Is Going Mobile the Future of Board Games?
Board games are big business in 2015, but could greater incorporation of digital gameplay elements make them even better? Yes, obviously.
The Makers of Mobile Hit '80 Days' on the Importance of the User Interface
Successful video games allow players many options in as few clicks as possible. That's great for users, and difficult for developers.
They’re Spreading Dangerously, but Zombie Video Games Are Still Pretty Cool
There's a veritable horde of zombie games on the market, so let's just skip the usual genre boxes and consider them a breed of their own.
The Urban Legend That Inspired Fans to Dig the 'Worst Video Game Ever' Out of the New Mexico Desert
We spoke to the director of a documentary about people excavating "E.T." cartridges.
Why Is It So Hard to Make a Funny Video Game?
Last year saw a ton of hilarious games, but humor is often a barrier developers can't seem to clear.
Video Games Rule the World, So You Should Probably Just Embrace eSports Already
It used to be that esports was almost a dirty word, a concept that even people who played games sneered at. Well, now it's all grown up.
Does Anyone Actually Give a Shit About Video Game Achievements?
Aside from the whole "100 percent completion" thing, they really don't seem to serve any purpose whatsoever.
The Dos and Don’ts of Making a Horror Video Game
I recently spoke to Frictional Games’ Thomas Grip—the creative director behind titles like Penumbra: Overture and Amnesia: The Dark Descent—about the state of the genre.